Types of dialogue

Okay with the subject of sound there are a few things you will need to know such as that sound can be split into 2 large groups  Diegetic sound which is a sound or music which is physically being made on screen and this mean non-diegetic sound is sounds or music or dialogue not being made on screen and usually put in after filming in post production.





Lets start with dialogue first off dialogue which is part of both of groups and this is what is spoken by the characters on screen but there can be other types of dialogue spoken off screen and narrated of a few shots this is called a voice over or Narration this is basically an off screen voice narrating a scene but narration can be used to provide backstory on a character or a location In the film and this type of audio is always recorded in a studio never on set as the set can be a loud space and can affect the voice over.





Music can be made on screen but in most cases its usually made in a studio not being made on screen but a good example of on screen music is the Cantina band of star wars or the prom scene from the first back to the future movie but as I said music is usually in the non-diegetic section as its easy to make it in a studio due to on set and try and get a clear recording but music is often called a Score

Now with sound effects this is my favourite part to work with as sound effects are made in a studio by a group of people called Foley artists. their job is create effects that relate to the scene they have been given and make the sounds by using some normal household items such as knifes and forks to make the sound of swords clashing together or they might use out of studio elements such as firing guns to get the a gun sound for a scene and after making the effects need they are sent the mixer who sits in a booth and match's the effects to the scene in question. this is my favourite section of sound because its an important section of putting a scene together as this is when the sound and the shot come together to make a scene and that's just amazing.





There is two more parts of sound that helps to create the scene a director wants and one of them is Contrapuntal sound this is when the sound or music completely contrasts the mood of a scene and this can often confuse the audience but for an example lets say there is an assault on screen and the music is here comes the sun this completely contradicts the mood by putting a happy joyful piece of music to a horrible brutal scene and the complete opposite of contrapuntal sound is called parallel sound this is basically sound and music that goes hand in hand with a scene like a wedding scene with  a nice waltz playing in the background.





One last part is call exaggerated or pleonastic sound which is music that heightens the motion or movement in the such as a busy office space with a fast pace track or this can be used to help show a characters evil side or add emotional effect to a scene

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